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Antix Press Contact
Tim Cole, Marketing
e: tim.cole@antixlabs.com
t: +44 1183 570357

ITPR Media Contact
Will Gardiner / Richard Botley
e: willg@itpr.co.uk
e: richardb@itpr.co.uk
t: + 44 1932 578 800

PRESS RELEASE

Antix Announces Game Player Client for Motorola Z8 and Z10 Mobile Devices

- Handsets running the industry’s 1st portable native games solution -

8th February 2008: Antix announced today that it has an agreement with Motorola to provide the Antix Game Player client for Motorola devices leveraging UIQ technology – the MOTO Z8 and MOTO Z10. The extremely compact player will initially be available to consumers as a simple download; from later this year consumers will be able to get the player already embedded inside the device.

The Antix Game Player has been designed specifically to make content written in C and C++ portable across different platforms. The vast majority of games on all modern games consoles are written in C and C++ but the lack of portability of the code has ensured that they have not been successful in the fragmented mobile market. The Antix Game Player uses innovative techniques to resolve the fragmentation problem and ensures that portability does not compromise performance. As a result, a game written to run on the Antix Game Player will run as efficiently on an Antix-enabled device as if it had been specifically targeted to run only on that device. This in turn allows publishers and developers to now target a range of handsets without having to be concerned about excessive porting, certification and signing costs.

Francis Charig, Chief Executive of Antix Labs, comments, "We have been determined to meet consumers’ expectations in mobile while simultaneously creating the development and financial environments required to attract the industry’s leading publishers and developers. These have been neglected concerns for far too long and we believe Antix will be a catalyst to help the mobile game industry flourish.”

Developer kits will be available from Antix to registered Antix developers. A full certification and signing system is part of the overall Antix service and only content that has been certified and signed will work on the service. Developers can register at http://antixlabs.com/developers.

Handsets are being shown at the Antix stand (AV24) at Mobile World Congress in Barcelona, 11th-14th February, running exciting games from leading publishers.

– Ends –

About Antix Labs, Ltd. (Antix):

Antix has developed the Antix Game Player incorporating a consumer-focused distribution file format and service that makes games even more viral than music and video whilst still protecting the rights and the revenues of the developers. It enables consumers to copy, share, challenge and play with others not only via a service provider’s network but also off-network by means of wireless technologies such as Bluetooth and Wi-Fi Direct. Antix connects consumers across feature phones and smartphones, tablets, TVs, set top boxes, PCs and other devices even when a provider’s network is inaccessible, intermittent, slow or full as is the reality in home and on mobile across most of the world. The company offers the Game Player, corresponding tools, certification mechanism, optional white-label store and an optional game warehouse necessary to deploy a complete service offering. The Antix Game Service is being used as a core gaming component by major operators, broadcasters, device manufacturers and retailers across the globe. Headquartered in the Reading Enterprise Centre in Reading, England and with offices in America and Asia, Antix was founded by Francis Charig, its current Chief Executive and a World Economic Forum Technology Pioneer.

For more information, please visit: http://antixlabs.com/.

Alternatively please contact:
Tim Cole, Marketing, Antix Labs Ltd.
tim.cole@antixlabs.com
+44 1183 570357